Showing posts with label 3d. Show all posts
Showing posts with label 3d. Show all posts

Wednesday, November 17, 2010

WIP Crab - Texture Pass

Been fixing up this model like I mentioned in the last post. Here's some progress I made yesterday -- I have the self-illumination turned (meaning light won't affect the surface) all the way up right now so I can paint in shadows.



He's actually too green right now -- in the original concept I realize he's bluer. I'll fix be sure to fix that!

Wednesday, March 3, 2010

2010 Portfolio pages

Getting my portfolio ready for GDC... and I'm pretty worn out. Here are some things I've cleaned up and finished up for that:


This one obviously isn't done -- but I love the model.


Finally, he's done! A vast improvement from this time last year. :)


Same with these guys.. I updated their texture files since the ones from last year needed updating.



My demo reel comes next!

Wednesday, December 16, 2009

Chaos Imp Re-texture

I'm currently taking a brief break from my Mudbox project to re-texture this model I did last year. Here's a current work-in-progress shot. :)

Wednesday, November 18, 2009

Model ready to unwrap!

So day two... I believe I'm finished modeling the basic structure. I'm actually quite happy with how this turned out! :) Currently it's about 7,000 tris.



Next I'll start unwrapping. After that, start adding some more smoothing edge loops, then... Mudbox!

Thursday, April 9, 2009

Degu Model

My friend Kiyome is working on a project in the same course I'm creating the werewolf for. She asked if I could block in a model for her, so here's what I have so far.





Not much to say. I'm tired. :)